nakov Archives - SoftUni Global https://softuni.org/tag/nakov/ Learn Programming and Start a Developer Job Fri, 16 Dec 2022 13:26:06 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.3 https://softuni.org/wp-content/uploads/2022/04/cropped-SoftUni-Global-Logo-Square-notext-32x32.png nakov Archives - SoftUni Global https://softuni.org/tag/nakov/ 32 32 Java Foundations Certification: Full Course (30-Hour Free Video Tutorial + 55 Exercises) https://softuni.org/code-lessons/java-foundations-full-course/ https://softuni.org/code-lessons/java-foundations-full-course/#comments Thu, 16 Dec 2021 01:21:00 +0000 https://softuni.org/?p=9325 Become a confident Java developer and get certified as a Java professional!

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We are happy to announce our Java Foundation Full Course! This 30-hour Java training is completely free, and it will teach you the major concepts of Java Programming! It focuses on building practical skills through 55 hands-on exercises. Keep up with the videos, and you will learn:

  • 🎯 Things good programmers should know (not just how to code).
  • 🎯 Some best practice development techniques.
  • 🎯 Skills in Java to use for the rest of your career.
  • 🎯 Master design principles, best practices, and coding conventions for writing.

Join Svetlin Nakov and George Georgiev, who are experienced programming instructors.  Svetlin helped more than 150 000 students to begin coding, learn software development and start a tech job, while George is a senior Java developer and award winner. 🥇 This majestic duo will answer all your questions and problems.🤩

All these topics are essential to your further development as a software engineer. So, make sure to solve the hands-on exercises in addition to this video. ⌨🖱 If you have no prior programming experience, just watch our programming basics course with Java. [Full Java Basics Course]

This foundation course is split into three parts. Each part covers main topics that you shouldn’t skip. We cover everything from the basics of programming to advanced features.

In our first video, you will learn:

  • 🏁 Brief Introduction to Java – Java syntax, comparison operators, logical operators, loops, and debugging.
  • 💾Data Types and Variables – Learn data types, such as integers, real numbers, type conversions, Boolean, character, and string types.
  • 🗃 Arrays – How to read an array from the console, process arrays, use the for-each loop, print arrays, and simple array algorithms.
  • 📌 Methods – Declaring and invoking methods, parameters, values versus reference types, and method overloading.

Exercises are essential for your development as a programmer. Solve the exercises problems, in addition to this video. That is the only way to master the skill of coding.

In our second video, we will look at:

  • 📋 Lists – Reading, printing, and processing lists. You will learn how to sort lists and arrays.
  • 🖊 Text Processing – Working with strings, printing, and processing text in Java.
  • 🗂 Associative Arrays – Maps, HashMap, Lambda functions, filtering, and processing sequences and maps.
  • 🧱 Objects and Classes – Private and public properties, getters, setters, constructors, etc.

Remember that programming requires patience and a lot of trial and error. As the final video goes, we will look at some essential concepts and topics.

In it, you will learn:

  • 🏠 Defining Classes – Constructors, Properties, and other main building blocks of every class.
  • 📜 Principles of OOP – The four pillars of Object-Oriented Programming.
  • 🧰 Exception Handling – Exceptions, Errors, and using the “try-catch-finally” block.
  • ⚙ Java API Classes – Math, Random, Formatter, BigInteger, BigDecimal, and work with dates.

Earn Java Certification! 🎖After watching this course, you will be ready for the official exam from Oracle – Java Foundations 1Z0-811. This exam is also version-independent and will be valid forever🤩 Certification offers recognition and is proof of career growth. Become a Computer Programmer and start your career!

Learn Java from Zero to Hero! Stop waiting and start your journey today. For this course, you will solve as many as 50 coding exercises to practice your new skills.

Lesson Topics

In this first video we review the following topics:
  • Java Syntax
  • Conditions
  • Loops
  • Data Types
  • Arrays
  • Methods

In the second part you will learn the following topics:

  • Lists
  • Maps
  • Lambda expressions
  • Stream API
  • Classes
  • Objects

In the final video, we look at:

  • Defining Classes
  • OOP
  • Principles
  • Exceptions
  • Basic Java API

Practical Exercises

Watch the video and solve the problemsTo better understand the material, do the coding exercises and implement the knowledge you acquired. Writing code is the only way to master the skill of code.

Submit your code in the SoftUni Judge System:

Exercises: Problem Descriptions

Lesson Slides

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Object-Relational Mapping (ORM) [Dev Concepts #19.2] https://softuni.org/dev-concepts/object-relational-mapping-orm/ https://softuni.org/dev-concepts/object-relational-mapping-orm/#respond Mon, 13 Dec 2021 09:21:00 +0000 https://softuni.org/?p=9218 In this short video, we will get familiar with the Object-Relational Mapping concept

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In this lesson, you will become familiar with the Object-Relational Mapping technologies or the so-called ORMs. As a relative newcomer to programming, terms like ORMs can sound intimidating. The nice part about them is that they allow us to write code easier once we understand them.

Object-Relational Mapping technology is the idea of writing queries using your favorite programming language. We interact with a database using our language of choice instead of SQL.

Let’s say that we have an application. An ORM will convert the result of a database query into a class within our application. The selected columns will map to the class properties. On the other hand, if you push data towards the database, an ORM will map the properties of a class into columns of a table. When people say ORM, they refer to a framework that implements this technique. Here are some of the most frequently used ORM frameworksEntity Framework, Hibernate, Sequelize, and SQLAlchemy.

Lesson Topics

In this video we review the following topics:
  • ORM Technologies
  • Overview Live Demo – ToDo List

Lesson Slides

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Databases: Mini Overview [Dev Concepts #19.1] https://softuni.org/dev-concepts/databases-mini-overview-19-1/ https://softuni.org/dev-concepts/databases-mini-overview-19-1/#respond Mon, 13 Dec 2021 05:30:00 +0000 https://softuni.org/?p=9264 In this lesson of the series Dev Concepts, we take a look at Databases!

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In this episode, Svetlin Nakov will explain to you what databases are.  That probably is not news to you, but the world creates a lot of data nowadays. By 2030, more than 465 exabytes of data will be created each day globally. That statistic is proof that handling data becomes essential, and that is where Databases come into the picture.

A database is a place for storing our data but in an organized structure.  Data is organized and stored in the form of tables. A table contains rows and columns. Each row in a table is a record, and column a field that describes the row.  For example, In a customer table, each row is a unique person, and fields like name and address describe this specific customer.

We usually say that our database is MySQL, MongoDB, SQLite, MS SQL Server, etc. That is wrong! They are not databases, but database management systems(DBMS)

The DBMS is the software that you install on your personal computer or a server, and then you would use it to manage a database. Modern software systems use a DBMS system to manage data instead of implementing the data management internally.

One of the most important DBMS are: 

  • Relational Database Management Systems (RDMS)
  • NoSQL Database Systems

Today’s demo will be done with RDMSystem. They consider the relationship between the tables by using primary keys and foreign keys. Thus, it offers an advantage over other DBMS by fetching and storing the data. It is used in enterprises for storing large amounts of data.

Examples of RDBMS are:

  • Microsoft SQL Server
  • SQLite

The next type of DBMS  is NoSQL. Non-relational databases do not store data in tables. Instead, there are multiple ways to store data in NoSQL databases, such as Key-value, Document-based, and Column-based. Each record does not have to be in the same structure as other records. Due to this, to add additional data, you can add more records without changing the structure of the entire database. Although there are many perks to NoSQL databases, SQL databases are still more commonly used at this point.

Database systems are a necessary component of most modern software systems, and software engineers must have at least basic database skills.

If you are new to programming, make sure to watch our Free Full Java Basics course! It will give you the necessary foundation to build upon and become a successful software engineer!

Lesson Topics

In this video we review the following topics:

  • Databases
    • DBMS
    • Relational Databases
    • NoSQL Databases
  • Web SQL – Example

Remember that coding is a skill, which should be practiced. To learn to code, you should write code, every day, for a long time. Watching tutorials is not enough. You should code! 

We would love to hear from you, so leave a comment below saying what topics you would like to see next. 

Lesson Slides

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[12/13] Java Foundations Certification: Java API Classes https://softuni.org/code-lessons/java-foundations-certification-java-api-classes/ https://softuni.org/code-lessons/java-foundations-certification-java-api-classes/#respond Thu, 09 Dec 2021 17:02:13 +0000 https://softuni.org/?p=9189 Build a strong foundation of knowledge in Java programming! Prepare for your “Java Foundations” official exam by learning some of the most commonly used Java API Classes.

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In the current lesson, we take a closer look at the most frequently used Java API classes. Svetlin Nakov will explain all about the Math class, how to generate random numbers, the need for BigInteger and BigDecimal in programming, and how to work with date and time in Java. We will also look at two of the main Java classesArrays and Formatter.

The Math class contains methods for performing basic numeric operations, such as round, min, max, abs, ceil, etc.. The Arrays class contains various methods which facilitate array manipulation. String.format() allows us to return the formatted string by given locale, format, and arguments.

In this lesson you will find many helpful examples and exercises, so make sure to practice what you’ve learned! That’s the only way to grasp the concept at hand.

BigInteger and BigDecimal are used for handling large and small numbers with great precision. BigInteger will throw an exception when the result is out of range. BigDecimal gives the user complete control over the rounding behavior. 

Importing a single package allows us to work with the date and time API.
In this lesson you will find many helpful examples and exercises, so make sure to practice what you’ve learned! 

As always, we advise you to pause the video right before the solving part of each problem and try to do the exercises on your own first. Then, if you have difficulties, just watch the provided solutions in the video. If you still have questions, we’re always here to help! 

*The exercise descriptions are to be found in the PDF document at the end of this post.

Lesson Topics

This video covers the following topics:

1. The Judge System

  • The Exception class 
  • Types of exceptions and their hierarchy

2. The Math Class

3. The Random Class

4. The Arrays Class

  • Methods of the Arrays Class 
  • Example of Sorting an Array 

5. String Formatter

6. BigInteger and BigDecimal

7. Java Date and Time

 

Practical Exercises

Watch the video and solve the problemsTo better understand the material, do the coding exercises and implement the knowledge you acquired. Writing code is the only way to master the skill of code.

Submit your code in the SoftUni Judge System:

Exercises: Problem Description

Lesson Slides

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React Native: Short Overview [Dev Concepts #18] https://softuni.org/dev-concepts/react-native-short-overview/ https://softuni.org/dev-concepts/react-native-short-overview/#respond Wed, 08 Dec 2021 09:21:42 +0000 https://softuni.org/?p=9154 Upgrade your knowledge of React with this React Native Dev Concepts lesson!

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In this episode, we’ll focus on modern mobile app development, while using React Native

In the previous episode, we reviewed “React“ which is the number one web framework for 2021. Today we will be focusing on modern mobile app development technologies and React Native. 

The lesson includes a small demo React Native mobile app, which defines a JSX component and renders it in the Web browser. 

For front-end and client-side app development, mobile apps are important. To build our mobile application we need to combine development principles, concepts, platforms, technologies, frameworks, libraries, and tools. In this lesson, we will be reviewing the two major mobile app platforms that dominate the markets.

 

They are Android and ioS. Each one of them has its perks: 

  • Android devices are less expensive compared to iOS devices. They also provide more freedom and options for developers. 
  • iOS devices are slightly less popular, despite their high price. This market is more profitable because most apps follow a paid model. 

Mobile app development technologies are split into several categories: Android, iOS, and Hybrid. We have talked about the first two, but what are Hybrid technologies? They are based on JavaScript and HTML5 using an embedded Web browser. There are more mobile app dev technologies, but those are the well-known ones we will be talking about. 

Lesson Topics

In this video we review the following topics:
  • Mobile App Technologies 
  • Overview Live Demo – Summator

Lesson Slides

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React: Short Overview [Dev Concepts #17] https://softuni.org/dev-concepts/react-short-overview/ https://softuni.org/dev-concepts/react-short-overview/#respond Tue, 07 Dec 2021 09:29:25 +0000 https://softuni.org/?p=9127 In this lesson of the series Dev Concepts we take a look at React!

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In the current lesson, we will review a highly popular JavaScript UI library, called “React“. In short, React.JS is a component-based front-end technology for the Web. The JSX components in React combine HTML and JavaScript to display the component UI, which is bound to the internal component state.

The lesson includes a small demo React app, which defines a JSX component and renders it in the Web browser.

Later in the lesson, you will find a slightly more complicated demo: how to create a simple React calculator, which sums two numbers. We will review each of the files inside the sample React app to understand better how it works internally.

So, what is React?

When we talk about user interface and front-end frameworks, it is worth mentioning React.

  • React is a powerful JavaScript library from Facebook for building Web user interfaces using HTML, CSS, and JavaScript. The UI is built from JSX components, which combine HTML + JavaScript using a built-in templating engine.
  • React is а component-based UI library.
  • With React, developers create reusable UI componentswhich have a lifecycle, internal state and behavior.

It is discussable whether React is a library or a frameworkIt is maybe somewhere in between.

By adding some additional components like React Router, MobX, Redux, Flux, React Toolbox, and some others, we can turn to React into a fully-functional Web front-end framework.

Lesson Topics

In this video we review the following topics:
  • React – Overview
  • Live Demo – Summator

Lesson Slides

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Desktop App with Windows Forms [Dev Concepts #16] https://softuni.org/dev-concepts/desktop-app-with-windows-forms/ https://softuni.org/dev-concepts/desktop-app-with-windows-forms/#respond Mon, 06 Dec 2021 12:37:25 +0000 https://softuni.org/?p=9097 Create a simple calculator with Windows Forms! Watch our new Dev Lesson to find out how.

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In this episode, you’ll learn how to create a desktop application using Windows Forms and C#.  
We will take a closer look at how GUI frameworks work with a live code example.

In programming, GUI means “graphical user interface“, which is a system to interact visually with the users through UI controls, such as forms, buttons, text boxes, and others.
In this session, we will show you a sample desktop app based on the Windows Forms GUI framework. We will build a simple calculator, which sums two numbers.

We will get familiar with the structure and the front-end part of the app: the main form, holding the UI controls. We will look at how the app is built, by extending a class from the UI framework, from a composition of components, and how event handlers are called from the framework to respond to user interactions.

The demo code is designed to run in a Windows environment, using Visual Studio and the .NET Framework. It can’t run on Mac or Linux. Sorry, this is a limitation of the Windows Forms technology.

Windows Forms is a classic software framework for the development of Desktop graphical user interface (GUI) apps for Microsoft Windows.

It is based on the .NET platform and the C# language.
Windows Forms provides a programming model and rich UI control library for building GUI apps.
Additionally, the Visual Studio IDE provides a powerful visual UI builder for Windows Forms, where developers design the user interface by dragging and dropping UI controls and configuring their properties and events. 

Windows Forms is an object-oriented framework. Your app is a “form“, which is an object-oriented classThis class inherits its functionality and behavior from a base class from the framework. Additional UI controls (such as labels, text boxes, and buttons) are added as data fields in the app classThe app UI controls are inserted into the tree of components, in the parent container.

Lesson Slides

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Libraries and Frameworks: What Is the Difference? [Dev Concepts #15] https://softuni.org/dev-concepts/libraries-frameworks-difference/ https://softuni.org/dev-concepts/libraries-frameworks-difference/#respond Fri, 03 Dec 2021 11:01:40 +0000 https://softuni.org/?p=9064 Learn the difference between libraries and frameworks in this Dev Concepts lesson!

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In this episode, we’ll be talking about UI and component libraries that provide ready-to-use UI controls and program components, and software frameworks that provide a technical foundation for developing certain types of apps. Both libraries and frameworks speed-up software development and are used every day by millions of developers, so you as a developer, should understand these concepts very well.

 

In this session we will explain the main difference between a library and a framework, which in short is the following:

  • Libraries extend your app by plugging a software component in it. They use the traditional program flow.
  • Frameworks are foundations of functionality, which developers extend to build an app. They use the “inversion of control” program flow.

Finally, we will explain the concept of “inversion of control” (IoC) and its purpose in modern software development. Svetlin Nakov will give you an example of how UI frameworks take the program execution flow and call your code through events when the user interacts with the user interface. This is an “inverted” program flow – IoC.

Lesson Topics

In this video we review the following topics:
  • User Interface and Front-end Frameworks
  • Libraries vs Frameworks
  • Inversion of Control (IoC)

Lesson Slides

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[11/13] Java Foundations Certification: Exception Handling https://softuni.org/code-lessons/java-foundations-certification-exception-handling/ https://softuni.org/code-lessons/java-foundations-certification-exception-handling/#comments Thu, 02 Dec 2021 10:21:20 +0000 https://softuni.org/?p=9024 Build a strong foundation of knowledge in Java programming! Learn all about handling exceptions in your code!

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In the current lesson, we take a close look at exception handling and why it’s important in software engineering.

What are exceptions? We’ve all seen one, there is no way to write completely bug-free code. In short an exception is a problem that arises during the execution of the program

Exceptions simplify code construction and maintenance and allow problematic situations to be processed at multiple levels.

In Java exceptions are objects. The base for all exceptions is the Throwable class – it contains information about the cause of the exception, its description, and the stack trace.

There are two types of exceptionschecked (also known as compile-time exceptions), and unchecked (also known as runtime exceptions).

Exceptions can be handled by the try-catch construction. The try-finally block is also used, especially when we want to ensure the execution of a given block of code. 

To raise an exception, we use the throw keyword. When an exception is thrown the program execution stops, and the execution travels over the stack until a matching catch block is reached to handle it. 

In this lesson you will find many helpful examples and exercises, so make sure to practice what you’ve learned! That’s the only way to grasp the concept at hand.

Lesson Topics

This video covers the following topics:

1. What are Exceptions?

  • The Exception class 
  • Types of exceptions and their hierarchy

2. Handling Exceptions

3. Raising (throwing) Exceptions

4. Best Practices

5. Creating Custom Exceptions

Practical Exercises

Watch the video and solve the problemsTo better understand the material, do the coding exercises and implement the knowledge you acquired. Writing code is the only way to master the skill of code.

Submit your code in the SoftUni Judge System:

Exercises: Problem Description

Lesson Slides

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What Is Routing? [Dev Concepts #14] https://softuni.org/dev-concepts/what-is-routing/ https://softuni.org/dev-concepts/what-is-routing/#respond Wed, 01 Dec 2021 11:15:00 +0000 https://softuni.org/?p=9002 Learn all about routing in this Dev Concepts lesson!

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In this video you will become familiar with the topic of “routing“, used for navigation in modern app development. In short, routing is the technology used to switch between different UI views (different app screens), based on changes of the current URL in the navigation bar. Routing is typically implemented through a routing library.

In this lesson, we will see how routing works in front-end apps. We will show you a sample routing library, which changes the view on the front-end, when the browser navigates to certain URL. Finally, we will demonstrate the concept of routing with a live coding example in JavaScript, so that we see how everything is done.

So, what is routing and why do we use it?

In front-end apps, routing is a technology for switching between different UI viewsbased on the changes of the current URL (holding the route).

In back-end apps, routing is a technology for switching between different server-side endpointsbased on the changes of the requested URL (holding the route).

Many front-end and back-end frameworks internally implement routing and invoke different functionality based on the URL and its components.

Routing libraries switch the view by URL like shown below.

  • This is the “home” URL: /
  • This is the “about” URL: /about
  • This is the “contact” URL: /contact

Different routes in the URL switch to different views.

This is briefly the concept of routing in Web apps.

Lesson Topics

In this video we review the following topics:

  • Overview of Routing and Routing Libraries
  • Live Demo – Navigation with Routing Library

Lesson Slides

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What Is Templating Engine? [Dev Concepts #13] https://softuni.org/dev-concepts/what-is-templating-engine/ https://softuni.org/dev-concepts/what-is-templating-engine/#respond Tue, 30 Nov 2021 09:39:00 +0000 https://softuni.org/?p=8980 Learn all about templating engine in this Dev Concepts lesson!

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In this lesson, you will become familiar with the concept of “templating engines“, which render input data into output document (like HTML) through a template. We will explain how templates combine markup code with programming constructs to visualize data in a target output format.

 

Along with the slides, at the end of the lesson, we have included a live code example, so you can see how we can render an HTML-based UI with a templating engine. We will use a JSON dataset and the Handlebars templating engine in JavaScript to render the dataset as HTML document.

 

Templating engines render data as HTML or other format through a template.
This is very useful, when you want to visualize data, which comes from the server-side or from a database.
The template is written in some templating language like Razor, Handlebars or Pug.
Typically, templates combine HTML with special tags.
Templates can render variables, iterate over a collection and perform conditional checks.
You will definitely use templating engines in some form, if you work with data and visualization.

Lesson Topics

In this video we review the following topics:
  • Overview of Templating Engines
  • Live Demo – Rendering UI with a Templating Engine

Lesson Slides

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[10/13] Java Foundations Certification: OOP Principles https://softuni.org/code-lessons/java-foundations-certification-oop-principles/ https://softuni.org/code-lessons/java-foundations-certification-oop-principles/#respond Mon, 29 Nov 2021 08:46:00 +0000 https://softuni.org/?p=8930 Build a strong foundation of knowledge in Java programming! Learn the four pillars of the Object-Oriented Programming!
Encapsulation, Inheritance, Abstraction and Polymorphism

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In the current lesson, you will learn the four pillars of Object-Oriented Programming (OOP).

Svetlin Nakov will explain to you what are the four main OOP Principles. He talks about the concepts of encapsulation, inheritance, abstraction, and polymorphism. Later, you will learn how to compare different objects in Java using equals() and compareTo() methods. Make sure that you understand everything since this is one of the most important topics in the programming world!

You will find many helpful examples and exercises, so make sure to practice what you’ve learned!

As always, we advise you to pause the video right before the solving part of each problem and try to do the exercises on your own first. Then, if you have difficulties, just watch the provided solutions in the video.

*The exercise descriptions are to be found in the PDF document at the end of this post.

Lesson Topics

This video covers the following topics:

1. Principles of OOP

  • Encapsulation
  • Inheritance
  • Abstraction
  • Polymorphism

2. Comparing Objects in Java

  • Using equals() and compareTo() methods
  • Defining equals() and compareTo() methods
 

Practical Exercises

Watch the video and solve the problemsTo better understand the material, do the coding exercises and implement the knowledge you acquired. Writing code is the only way to master the skill of code.

Submit your code in the SoftUni Judge System:

Exercises: Problem Description

Lesson Slides

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